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Draugen ending
Draugen ending












draugen ending

With these comparisons, it’s hard not to think of what former games had done better in the same regard. (I will discuss more of this in the “Gameplay” section.) Where the games linked had a noteworthy prospect of gameplay mechanics, Draugen is firmly set in realistic interaction. Suspenseful tales involving isolation, slowly entailing some introspective dynamic with the lead character. Both games share varying similarities to the present topic, particularly with their stories. Playing Draugen, I can’t help but think back to two other games I’ve played for review: Unknown Fate and The Other Half. The mystery of Graavik developed into a sort of intangible ambiguity, similar to what I ultimately thought of the whole experience.ĭraugen is available on Steam for your regional pricing. Draugen was still something I wanted to experience, if only for the potential I saw in its preview trailers. To some degree, it polluted my expectations for its course, though not without promise.

draugen ending

I noticed one publication even labeled it as “horror,” much to my dismay (horror and I don’t get along). In only a minute of my time, I wanted to travel to Graavik, the game’s setting, myself.Īmusingly, it was only later, past the point that I received the game, that I realized it would be dark. A breath of the past promising introspection tender embracing of ensuing adventure. Even so, there was something alluring about the trailers for this game that reverberated an essence of charm and intrigue. Emphasizing narrative importance in video games is something I’ve had my fair share of here at KeenGamer. When it comes to personal experience, Draugen is nothing new to me.














Draugen ending